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Automatic Routing allows triggering the automation when train approaches an automated semaphore.Advanced Station Automation allows triggering the automation when some other train arrives to / departs from the chosen station – as it usually means that the common part of the network is already free.īeside this, two other research items have something to do with automation:.For passing trains, both happens when the train enters the station track (as it is the moment when station visit is logged). For stopping trains, the former happens when the train actually stops and the latter when it starts moving again. Station Automation allows triggering the automation when train arrives to the chosen station or when train departs from it.Automation Research and Automation EventsĪutomation must be researched to appear in the game:
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The player just does what he wants to be replayed for each subsequent trains of the same contract.Īutomation set-up is accessible by clicking Automation in Train Details panel. These actions are recorded directly from the main game interface during automation rule set-up.
#TRAIN SIMULATOR DEMO MAC MANUAL#
Execution of a rule can set switches, lit manual semaphores, create routes from automated semaphores – and even reverse the train. The player can create automation rules that are triggered when certain event happens. How Automation WorksĪutomation allows a player set up his railway network so that works without his hands-on operations. Try newly released demo of Rail Route – a train dispatcher simulator! We call this release the Automation update.